Archive for 11th November 2008

Mirror’s Edge: First Impressions

First impression: ZOMG, it’s MIRROR’S EDGE!!!! I’ve been waiting for this game for such a long time (my most anticipated title since Halo 3), so when I heard today that the street date (originally meant to be Thursday) had been broken… :D :lol:

Anyway, here are some quick first thoughts/ramblings:

I’ve just played through the tutorial, prologue and chapter 1. If the length of chapter 1 is anything to go by, it does seem like it’ll be a short game!

Having said that, I like what I’ve seen so far. Sometimes I feel like stopping and looking around, but of course you never get the opportunity to do that given there are ‘blues’ on your tail all the time! I really, really like the art direction, and the game really looks great! So yeah, I just hope the game keeps going for long enough…

The time trial modes are great though! They’re very in depth and give you precise breakdowns of how you performed in each section of the course. You can always compare this against your best run, your friends’ best run or the world’s best. Not to mention ghosts you can follow and specific ratings based on skill as well as time. I can see the time trial modes adding a lot of replayability… at least, for people like me who are obsessed with beating high scores, times, getting achievements, etc. ;)

The achievements seem pretty easy to get… I’ve got 100 GS so far and I’ve only played it for a tiny bit! Also, keep in mind there’s a “Test of Faith” achievement which is “Complete the game without shooting an enemy”. So decide whether you want to try and get it before you pick up a gun. :D

A final heads-up… don’t be tempted to open a blade and check on your achievements when you acquire them. The game does not pause during cut scenes between missions and you’ll miss them if you have the Xbox interface open. As far as I can tell, you can also not watch them again without restarting the whole game because when you load into a chapter, you start immediately after that cut scene.

Alright, back to it… another report later.

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